By Karin E. Skoog on Nov 16, 2012 in Translation + Localization, Video Games | 0 Comments
Fact: Over 50% of worldwide video game revenue comes from markets outside the US. Despite the importance of making games available in a variety of languages for gamers across global markets, translation and localization is still a source of confusion for many developers. Due to the number of easily-avoided issues encountered by game translation [...]
By Karin E. Skoog on Nov 13, 2012 in Translation + Localization, Video Games | 0 Comments
Fact: Over 50% of worldwide video game revenue comes from markets outside the US. Despite the importance of making games available in a variety of languages for gamers across global markets, translation and localization is still a source of confusion for many developers. Due to the number of easily-avoided issues encountered by game translation [...]
By Karin E. Skoog on Nov 9, 2012 in Translation + Localization, Video Games | 0 Comments
Fact: Over 50% of worldwide video game revenue comes from markets outside the US. Despite the importance of making games available in a variety of languages for gamers across global markets, translation and localization is still a source of confusion for many developers. Due to the number of easily-avoided issues encountered by game translation [...]
By Karin E. Skoog on Nov 6, 2012 in Translation + Localization, Video Games | 0 Comments
Fact: Over 50% of worldwide video game revenue comes from markets outside the US. Despite the importance of making games available in a variety of languages for gamers across global markets, translation and localization is still a source of confusion for many developers. Due to the number of easily-avoided issues encountered by game translation [...]
By Karin E. Skoog on Nov 1, 2012 in Translation + Localization, Video Games | 0 Comments
Fact: Over 50% of worldwide video game revenue comes from markets outside the US. Despite the importance of making games available in a variety of languages for gamers across global markets, translation and localization is still a source of confusion for many game developers and publishers. Due to the number of easily-avoided issues encountered [...]