Archive for May, 2012

Mistranslations in Practice – A Short Story »

by This blog post is a little different than the others.  In this entry, you will read the tale of a gamer embarking upon an adventure, an adventure through a game unlike any other…a game riddled with odd happenings and strange occurrences, a game that takes you back to games of ancient times, a game [...]

Translation Conferences May – December 2012 »

by It’s a job and a half finding all of the industry conferences and events happening around the world, so we made life easier for you by providing a comprehensive list of relevant translation conferences and locations/dates.  Also check out our earlier post with video game conferences and which ones we will be attending. If [...]

Translation and Localization in World of Warcraft »

by Ever wonder how translation works in a massive, constantly evolving game like World of Warcraft?  In The Game Localization Handbook by Heather Maxwell Chandler and Stephanie O’Malley Deming, the authors list tips specific to MMORPG’s (118): -          Treating each patch as its own localization cycle -          Ensuring proper communication between translators and the development [...]

Video Game Conferences May-December 2012 »

by It’s a job and a half finding all of the industry conferences and events happening around the world, so we made life easier for you by providing a comprehensive list of video game conferences and locations/dates.  We even included relevant Twitter pages so you can stay up to date on the latest conference news [...]

Welcome! »

by Welcome to Language Automation! We invite you to join us in discussing some of the most exciting topics on the cutting edge of game localization today. We look forward to blogging with you!