By Karin E. Skoog on May 31, 2012 in Video Games | 0 Comments
This blog post is a little different than the others. In this entry, you will read the tale of a gamer embarking upon an adventure, an adventure through a game unlike any other…a game riddled with odd happenings and strange occurrences, a game that takes you back to games of ancient times, a game that [...]
By Karin E. Skoog on May 25, 2012 in Conferences, Translation + Localization | 1 Comment
It’s a job and a half finding all of the industry conferences and events happening around the world, so we made life easier for you by providing a comprehensive list of relevant translation conferences and locations/dates. Also check out our earlier post with video game conferences and which ones we will be attending. If there [...]
By Karin E. Skoog on May 21, 2012 in Translation + Localization, Video Games | 0 Comments
Ever wonder how translation works in a massive, constantly evolving game like World of Warcraft? In The Game Localization Handbook by Heather Maxwell Chandler and Stephanie O’Malley Deming, the authors list tips specific to MMORPG’s (118): - Treating each patch as its own localization cycle - Ensuring proper communication between translators and the development team [...]
By Karin E. Skoog on May 14, 2012 in Conferences, Video Games | 0 Comments
It’s a job and a half finding all of the industry conferences and events happening around the world, so we made life easier for you by providing a comprehensive list of video game conferences and locations/dates. We even included relevant Twitter pages so you can stay up to date on the latest conference news and [...]
By lai on May 11, 2012 in Other | 0 Comments
Welcome to Language Automation! We invite you to join us in discussing some of the most exciting topics on the cutting edge of game localization today. We look forward to blogging with you!